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Old Jul 11, 2008, 07:44 AM // 07:44   #61
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pve ofc O.o'
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Old Jul 11, 2008, 10:02 AM // 10:02   #62
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Quote:
Originally Posted by DreamWind
PvE is clearly more broken...the problem is that the majority of PvE players don't give a crap. So in that sense PvP is more broken because most players give a crap.
This sums it up best.

PvE players aren't taught the concept of balance.
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Old Jul 11, 2008, 10:05 AM // 10:05   #63
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OP because u suck at pvp doesnt mean its broken, and its not broken u probably just fail.

i dont see how pvp is broken, go look at the updates please, r u happy with the nerfs???

searing flames got to be the easiest team to beat in holding. because you cant get there and knock them out.


you probably just fail and fail twice as hard for making this thread










end of story

Last edited by masta_yoda; Jul 11, 2008 at 10:10 AM // 10:10..
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Old Jul 11, 2008, 10:28 AM // 10:28   #64
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Quote:
Originally Posted by Trub
I agree...but if ANet did actually make PvE areas more challenging..
(I'm sorry..HM just didn't cut it for a challenge, the monsters STILL have the same predictable patroling, movements.)
You will have the less experienced players screaming to the high heavens about how the game is too 'hard.'
*sigh*
Maybe someday, someday....someday
the less experience players do not have rank10 ursan.(and probably dont even have gwen)
so its the long term farmers with no skill who want that crap -alongside consumables- to have an advanatge over the frest of the community.
new players are not happy about pve skills and consumables....cos they dont even have them.
thats why pve is broken.....cos it only gives rewards to time wasters ....and gettin better at the game does not get you as far as eating cake and using endgame pve skills.
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Old Jul 11, 2008, 12:00 PM // 12:00   #65
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Quote:
Originally Posted by masta_yoda
i dont see how pvp is broken, go look at the updates please, r u happy with the nerfs???
Are you clueless? They sorted out TWO problems. And if you don't know how it isn't broken please gtfo.

Shadowstepping, the killer of positioning.

A small part of the Signet Mesmer.

What survives? SoH + Conjure stacking, Wounding Strike, Dervs in general, Paragons, etc. and the list goes on.

Quote:
OP because u suck at pvp doesnt mean its broken, and its not broken u probably just fail.
You get top players saying X is overpowered and broken etc. I guess they fail too, even if they know the game more than you?

Last edited by Tyla; Jul 11, 2008 at 12:03 PM // 12:03..
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Old Jul 11, 2008, 12:44 PM // 12:44   #66
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Coming from someone who dabbles in PVP and PVE, PVE is far more desecrated. It got to the point where I quit the game and went back to Oblivion. (So. Much. Better.)
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Old Jul 11, 2008, 12:51 PM // 12:51   #67
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Quote:
Originally Posted by DreamWind
PvE is clearly more broken...the problem is that the majority of PvE players don't give a crap. So in that sense PvP is more broken because most players give a crap.
worth of qfting.
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Old Jul 11, 2008, 12:59 PM // 12:59   #68
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Quote:
Originally Posted by Tyla

Shadowstepping, the killer of positioning.


are u RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing retarded? thats what shadow stepping is for , gtfo please
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Old Jul 11, 2008, 01:03 PM // 13:03   #69
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Quote:
Originally Posted by masta_yoda
are u RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing retarded? thats what shadow stepping is for , gtfo please
Because completely bypassing positioning, not giving monks a chance to preprot, completely negating kiting etc etc is really good for the game amirite?

Or do you just QQ because sinsplit got nerfed and you can't farm GvG any more?
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Old Jul 11, 2008, 01:07 PM // 13:07   #70
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Quote:
Originally Posted by spawnofebil
Because completely bypassing positioning, not giving monks a chance to preprot, completely negating kiting etc etc is really good for the game amirite?

Or do you just QQ because sinsplit got nerfed and you can't farm GvG any more?
12 charsssssssssssssssssssssssssss

All that needs to be said to this failure of a guy imo.

If guys who have never GvG'd before in their entire life can figure out why Shadowsteps are bad for the game and you can't yoda, then idk what to tell you.
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Old Jul 11, 2008, 01:11 PM // 13:11   #71
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Quote:
Originally Posted by masta_yoda
are u RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing retarded? thats what shadow stepping is for , gtfo please
I know it is. It's a stupid mechanic.

Oh you're right, shadowstepping is a good mechanic for the game.
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Old Jul 11, 2008, 02:05 PM // 14:05   #72
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Quote:
Originally Posted by tehlemming
@OP: Nobody gives a crap about HA.
@noob

pretty sure people do...
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Old Jul 11, 2008, 02:24 PM // 14:24   #73
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PvE hands down is more broken than pvp will ever be.
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Old Jul 11, 2008, 02:32 PM // 14:32   #74
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Quote:
Originally Posted by upier
This sums it up best.

PvE players aren't taught the concept of balance.
What balance is in PvE is also largely subjective.
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Old Jul 11, 2008, 03:04 PM // 15:04   #75
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Quote:
PvE is clearly more broken...the problem is that the majority of PvE players don't give a crap. So in that sense PvP is more broken because most players give a crap.
QFT.

anyways, the split shoud have kept both parties mollified and no one can stop QQers from QQing anyways. PvP is a bit more broken too because of some of Anet's lazy methods of balancing.
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Old Jul 11, 2008, 03:42 PM // 15:42   #76
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Originally Posted by Abedeus
Nothing new. Para farms, be it FoW, DoA or UW are slow, veeery slow.
oh lol i was jking but ill take a solo build for my para.
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Old Jul 11, 2008, 04:13 PM // 16:13   #77
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PVE cannot be 'broken' because PVE pits you against the computer. When you can beat the game with nothing but heroes and auto-attack, it ceases to become a challenge. PVE is pointless in Guild Wars because you can never exceed the gear cap; once you reach the gear cap (which is pathetically easy), continuing to play PVE is all about farming and weapon skins/armor. The game has, and always will, be balanced around PVP, which should show you exactly how badly they're screwing the pooch right now with respect to game balance.

If you want a challenge for PVE, have War Machine's GVG roster as a dungeon boss. You'll beg for ursanway.

Go play wow if you want PVE.


Changes that affect PvP have more drastic repercussions because they change the way players interact against other players. I really couldn't care less if your single player experience against the AI suffers in a game intended for team play.

Last edited by Captain Robo; Jul 11, 2008 at 04:17 PM // 16:17..
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Old Jul 11, 2008, 04:21 PM // 16:21   #78
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If you want a challenge for PVE, have War Machine's GVG roster as a dungeon boss. You'll beg for ursanway.
Best idea I have ever heard.
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Old Jul 11, 2008, 04:33 PM // 16:33   #79
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PvE has more imbalanced skills at the moment. it is however not required to use these to beat PvE.

PvP has less imbalanced stuff at the moment, which is basically a requirement to win something.

people play to win, in PvE, they use what wins the fastest and easiest, whatever gets them most money in the shortest time, or whatever can speed up their grind.

in PvP, they use whatever it takes to remain competetive, win, possibly grind titles.

in the end, it's the players choice. PvP can be perfectly balanced for a moment -- if 2 teams decide not to run broken things and face eachother with a basic balance :P.

but really, who cares? especially about HA -- most things (as you may think) aren't broken, they just abuse the stupidity of players in there. SF? why would you not win with it? people ball, ON PURPOSE? why do you think monks run channeling? sure some HA maps force you to ball a lot but eh..yeah. stupidity for 99%.
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Old Jul 11, 2008, 04:37 PM // 16:37   #80
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Quote:
Originally Posted by NoXiFy
@noob

pretty sure people do...

Lol Noxify just called Lemming a noob. Noxify, I think you're about 1 post from eating shit pancakes. Oh, and for the record, No One Cares About HA. NO ONE. GvG is all that matters (TA had potential ), but no one cares about the gimmick fest.

Quote:
Originally Posted by masta_yoda
are u RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing retarded? thats what shadow stepping is for , gtfo please
Pretty sure shadow stepping is a terrible game mechanic that allows shitty warriors to do well. Real warriors know how to position and pressure, not LOLDEATHSCHARGESPIKE.

Stop being terrible.

Quote:
If you want a challenge for PVE, have War Machine's GVG roster as a dungeon boss. You'll beg for ursanway.


If WM's roster was a dungeon boss, I'd pay to play Guild Wars.
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